games

mind loop

an interactive fiction text adventure game set in a dark castle, where it's up to you to figure out what happened while you were unconscious— like the hangover meets dracula, featuring five possible endings.

bio and barks

created around a fantasy pirate RPG, this is a full overview of the game, with multiple sample character lines and an in-depth character profile.

npc dialogue

still hungry? here's some sample dialogue in the action/adventure, mystery thriller, life sim, and background conversations context.

game pitches

shakespeare once said that brevity is the soul of wit. these are three game pitches for when excitement and economy need to intersect: all 100 words or less, narrative-driven, and curated for the wizarding world of harry potter.

ah, what we say — perhaps the most important thing of all. here, i showcase branching dialogue with multiple options written for the ski lodge murder, an upcoming detective game by serious point games. these are three conversations between the detective PC and nicolas, ingrid, and julian — murder victim and murder suspects, respectively, each with varying personalities. use password 'talktome' to access.

but wait...there's more! this is a script from the ski lodge murder to be read as a tape recording by nicolas's voice actor, when the detective PC first accepts his quest.